|Formula||Minimal Snippet||Old Intro||Old Tutorial|
Before reading on please have a look at the Federgraph formula.
Note: I will start over with the description of the Federgraph app.
The new development has been that the evaluation of the formula has moved from the CPU to the GPU. This means that some features are no longer available in the new version of the app. On the positive side, it is now much faster and more flexible. Before, I needed to compile a new version of the app to plot a new formula, which is of course a big limitation for the end user who cannot recompile. Now it is possible to load, edit, compile and upload shader code at runtime. On Windows 10 the shader compiler for hlsl is available as part of the operating system. On Mac the glsl compiler is part of the graphics driver.
Check out some html Sample Data pages.